Captain Cornelius Sephirus

The ambitious young captain


“Angels; they fell first but I’m still here.”


Homeworld: Penal Colony Trapped in the web of political debacles that plagues the Imperium, Cornelius was sent to Penal World Adikia as a political prisoner.
– -5 Willpowwer, +5 Perception, +5 Toughness, -5 Fellowship
– Starting Skills: Security (Ag) (Basic Untrained) and Deceive (Fel)
– Syndicate: Peer (Underworld)
– Criminal: -20 to interaction with Adeptus Arbites, The Ecclesiarchy, Enforcers, and the Military if character’s Criminal origin is discovered
– Nightmares: Lightsleeper Talent, gain 1d5 insanity points
– Underground Resources: when making acquisition tests on a world with an underworld population a penal world character can lower the Availability of the item by one catergory (making the roll easier). This ability can only be used once every other game session (GM’s discretion) and players should remember that this acquisition more than likely represents stolen goods and should keep this in mind when authorities come knocking.
Birthright: Scapegrace Growing up far from the loving arms of his family, Cornelius survived in the lower levels of Adikia, where the unsavory set of skills he picked up carried him into maturity.
– Gain Sleight of Hand as a trained skill and +3 Intelligence.
Lure of the Void: Chosen by Destiny, Fated for Greatness
– +1 Fate Points
Trials and Travails: High Vendetta Cornelius has lost it all and climbed his way back to the top. Having tasted the vitriolic sting of betrayal he has come to learn the value of a true and devoted friend, and learned the importance of manifesting that same loyalty.
– Blood Will Have Blood: Die Hard Talent and Inquiry skill
– Brook No Insult: Willpower test to allow an insult to go unanswered to self or mine
Motivation: Prestige
– Talent: Talented (Command)
Career: Rogue Trader

– Finesse
– Leadership
– Social
– Weapon Skill
– Intelligence
– Willpower
– Fellowship

WS 51 00xx (2 Apt)(Scott – We talked and you approved Finesse as a Weapon Skill aptitude)
BS 35 xxxx (1 Apt)
S 35 xxxx (0 Apt)
T 40 xxxx (0 Apt)
Ag 36 xxxx (1 Apt)
Int 39 xxxx (1 Apt)
Per 34 xxxx (0 Apt)
WP 34 0xxx (1 Apt)
Fel 51 0000 (2 Apt)(Scott – We talked and you approved Leadership as a Fellowship aptitude)(Update: Switched out Agility Apt with Social Apt)

Air of Authority
Pistol Weapon Training (Univ.)
Melee Weapon Training (Univ.)
Peer (Underworld)
Renowned Warrant
Light Sleeper
Talented (Command)
Die Hard
Swift Attack

Awareness (Per)
Charm (Fel)
Ciphers (Rogue Trader)(Int)
Command +10 (Fel)(Talented Talent) (2 Apt)
Commerce (Fel)
Common Lore (Imperium)(Int)
Common Lore (Rogue Trader)(Int)
Deceive (Fel)
Dodge (Ag)
Evaluate (Int)
Inquiry (Fel)
Literacy (Int)
Operate (Voidship)(Ag)
Operate (Aeronautica)(Ag)
Parry (WS)
Scholastic Lore (Astromancy)(Int)
Secret Tongue (Rogue Traders)(Int)
Security (Untrained, Basic)(Ag)
Sleight of Hand (Ag)
Linguistics (High Gothic)(Int)
Linguistics (Low Gothic)(Int)
Linguistics (Trader’s Cant)(Int)

Wounds: 12
Fate Points: 3

Loi Pattern Burning Blade (Best Quality)
– Melee
– 1d10+5E, Pen 4;
Plasma Pistol (Mezoa Pattern, Best Quality) x2
– Range 27m; S/2/-
– 1d10+6E, Pen 6; two hits on two degrees of success
– 2d10+6E, Pen 8 (Maximal Setting)
– Clip 10, Reload 3 Full Actions
– Best Quality: 10 to BS tests, doesn’t overheat when fired on blast or maximal settings)
– Twin Linked: +20
Heavy Power Armor (Ignatus Pattern)
– 9 Armor to all locations
– +20 to Strength characteristic
– Internal helmet systems: Good quality Photo Visor, microbead, Internal Auspex. Immune to stunning and toxic gases when helmet is on
– Best Quality (
1 to all armor locations factored into stats, half weight)
– Hexagramic Warding
– Lumen Heraldry

Experience Point Expenditures
Chargen (4,500 base + 500 discretionary)
– Skill: Awareness (100xp)
– Skill: Dodge (100xp)
– Characteristic Advance: Weapon Skill + 5 (46) 0xxx (100xp)
– Talent: Ambidexterity (200xp)
Rank 1 (2,050xp/7,050xp Total spent)
– Skill: Pilot (Spacecraft) (100xp)
– Skill: Common Lore (Rogue Traders) (100xp)
– Skill: Ciphers (Rogue Traders) (100xp)
– Skill: Secret Tongue (Rogue Trader) (100xp)
– Skill: Speak Language (Trader’s Cant) (100xp)
– Talent: Renown Warrant (200xp)
– Characteristic Advance: Willpower + 5 0xxx (34) (250xp)
– Characteristic Advance: Fellowship + 15 000x (46) (100xp + 250xp + 500xp)
– Characteristic Advance: Weapon Skill + 5 00xx (51) (250xp)
Rank 2 (600xp/7,650xp Total spent)
– Talent: Quickdraw (200xp)
– Talent: Jaded (200xp)
– Skill: Pilot (Flyers) (200xp)
Only War Conversion: 7,650xp Spent Previously

900xp Spent since Only War
– Talent: Swift Attack (300xp, Tier 2, 2 Aptitudes)
– Talent: Blademaster (400xp, Tier 3, 2 Aptitudes)
– Skill: Parry (Known) (200xp, 1 Aptitude)
8,550xp Total
– Characteristic Advance: Fellowship +20 0000 (51) (750xp, 2 Aptitudes)


Captain Cornelius Sephirus

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